Monday, March 14, 2011


So everything has taken a hold to Wizard 101. I have a new blog for it, I play it daily, and I spend money on it. To unlock the full game you will spend at least $240 (about). It's not paid all at once, and there is a free trial. Also premiering is my upcoming Beauty and the Beast performance. Tell all your children to read my other blog and play Wizzy. That's all.

Wednesday, February 23, 2011


So I've looked at the comments, and realized I haven't made myself clear. For beast cards, you have a simple layout with health and attack. God cards exist for turns instead of dying from attack, and will do extra damage each turn with minions. Mortal cards are like beasts, but have 6 different attack values that will be chosen from by dice. Each mortal attack is 10 points above the previous one. Fate cards will effect either your or your opponent's team, with varying effects. Examples: Beast- Minotaur-70 attack-130 health, God-Zeus-80 attack- 4 turns-Io minion for 30 extra damage, Mortal-Perceus-30 to 90 attack-120 health, Fate-Cronos' Scythe-use effects of last discarded fate card. Other rules I have come up with are: 1. 5 attacking cards and 3 fate cards are allowed per team. 2. Fate cards can be discarded any time during your turn. 3. You can only use 3 attacks per turn.

Asta la vista for now!

Tuesday, February 8, 2011


So far, no one has commented on my last post. I need some ideas from my fans to start this project. I will get my mom to link to the post, but I NEED YOU. So comment with ideas please.

Sunday, January 16, 2011

A Project

I have an idea for a trading card game. The theme will be mythology, with god, beast, mortal, and fate cards. The first three are almost the same, with health and attacks, except die rolling for mortal attack, and gods will have minions ( things that do a little extra damage every turn). Fate cards will buff, debuff, add damage, add healing, etc. I think I should add subcategories. I know enough abuot Greek, Norse and Egyptian mythologies. Comment with myths, ideas for subcategories, and any ideas. More to come.